Mark Fuller, CEO of WET Design, offers an improv course to employees at the firm. Learning how to improvise with others cultivates a culture of listening.
Andrea Phillips, a transmedia writer and game designer, recently spoke at SxSW 2011 about the risks and consequences of making pervasive fiction too real.
The earth has worked a long time to find a life-sustaining balance in its ecosystem. Burning fossil fuels by flying in planes is probably the single worst thing humans do to muck up the works. Sustainability requires change.
The real world establishes the paradigm that science fiction then extends. Authors Nathan Shedroff and Chris Noessel are working on a book to explore that design relationship.
Five Year Mission is an Indiana band writing songs inspired by Star Trek. They were the subject of an HCI/d course research assignment on music and music culture.
A big perk for this storm-induced switch to an online class is that we got to deviate from the protocols stated in the syllabus. The good and bad of trying something new each brought experience.
In his recent TED talk, Julian Treasure treats sound as a material for businesses, an insight that changes the way designers should approach common spaces.